2024

Composing the ((Non)Human)

TuringGaia: Composing the ((Non)Human) is a 30 minutes audio-visual performance that explores ((Non)Human) agency through an AI-driven NPC within a virtual ecosystem. Central to this exploration is NPC-Markov, equipped with an advanced cognitive architecture that intertwines algorithmic interactions with environmental affordances, creating a complex audio-visual narrative on artificial agency and environmental engagement. The performance connects to an NPC in a Gaming Engine (UE5). The NPC operates in a zero-player game as entropy mitigator of a virtual world under siege of a chaotic climate, offering a metaphorical take on survival tactics amidst the climate crisis, highlighting themes of adaptation and resilience. A Large Language Model (Inworld), acting as a meta-narrator, deepens this narrative, expressing NPC-Markov’s explorations and reflections through a synthetic voice (Elevenlabs). By blending the footage generated by NPC-Markov with advanced audio techniques, Composing the ((Non)Human) crafts a dynamic narrative that evolves in real-time, showcasing the fusion of digital storytelling, gaming environments and soundscapes.

Martinus Suijkerbuijk

Kjøpmannsgata Ung Kunst (K-U-K), Trondheim, Norway
Artificial Agency / Climate Resilience